Penthouse was supposed to be a peak of the SIRCAA region in every sense. To give players a lasting impression about this place, we were trying to achieve here a drastically different vibe compared to the rest of the game. When creating lighting in this location, Blade Runner was my primary source of inspiration.
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Art director
https://www.artstation.com/shoxet
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Concept artist
https://www.artstation.com/tyom978
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Architecture artist:
https://www.artstation.com/sanekum
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Level artist:
https://www.artstation.com/kr_vlad
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Lead environment artist:
https://www.artstation.com/ilyakurilo
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VFX artist:
https://www.artstation.com/catdogua
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Foliage artist:
https://www.artstation.com/bogodarhavrylyuk
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Props artist:
https://www.artstation.com/zhezhela